DevCon5 recap: building apps for cars

Tina Jeffrey
Last week I had the pleasure of presenting at the DevCon5 HTML5 & Mobile App Developers Conference, held at New York University in the heart of NYC. The conference was abuzz with the latest and greatest web technologies for a variety of markets, including gaming, TV, enterprise, mobile, retail, and automotive.

The recurring theme throughout the event was that HTML5 is mainstream. Even though HTML5 still requires some ripening as a technology, it is definitely the burgeoning choice for app developers who wish to get their apps onto as many platforms as possible, quickly and cost effectively. And when a developer is confronted with a situation where HTML5 falls short (perhaps a feature that isn’t yet available), then hybrid is always an option. At the end of the day, user experience is king, and developers need to design and ship apps that offer a great experience and keep users engaged, regardless of the technology used.

Mainstream mobile device platforms all have web browsers to support HTML5, CSS3, and JavaScript. And there’s definitely no shortage of mobile web development frameworks to build consumer and enterprise apps that look and perform like native programs. Many of these frameworks were discussed at the conference, including jQuery Mobile, Dojo Mobile, Sencha Touch, and Angular JS. Terry Ryan of Adobe walked through building a PhoneGap app and discussed how the PhoneGap Build tool lets programmers upload their code to a cloud compiler and automatically generate apps for every supported platform — very cool.

My colleague Rich Balsewich, senior enterprise developer at BlackBerry, hit a homerun with his presentation on the multiple paths to building apps. He walked us through developing an HTML5 app from end to end, and covered future features and platforms, including the automobile. A special shout-out to Rich for plugging my session “The Power of HTML5 in the Automobile” held later that afternoon.

My talk provided app developers with some insight into creating apps for the car, and discussed the success factors that will enable automakers to leverage mobile development — key to achieving a rich, personalized, connected user experience. Let me summarize with the salient points:

What’s needed

What we're doing about it

The automotive community wants apps, and HTML5 provides a common app platform for infotainment systems. We’ve implemented an HTML5 application framework in the QNX CAR Platform for Infotainment.
Automotive companies must leverage the broad mobile developer ecosystem to bring differentiated automotive apps and services to the car. We’re helping by getting the word out and by building a cloud-based app repository that will enable qualified app partners to get their apps in front of automotive companies. We plan to roll out this repository with the release of the QNX CAR Platform 2.1 in the fall.
The developer community needs standardized automotive APIs. We’re co-chairing the W3C Automotive and Web Platform Business Group, which has a mandate to create a draft specification of a vehicle data API. We’re also designing the QNX CAR Platform APIs to be Apache Cordova-compliant.
Automotive platform vendors must supply tools that enable app developers to build and test their apps. We plan to release the QNX CAR Platform 2.1 with open, accessible tooling to make it easy for developers to test their apps in a software-only environment.

GM's eAssist: 25% improvement?

In a recent blog post, GM claims that their eAssist mild hybrid (starter/generator) system is good for an average 25% fuel economy improvement.

I'm not sure how they got this number, it doesn't pass the common sense test for me.

Here are the EPA ratings for the eAssist Malibu vs the 2.5L I4 gasoline Malibu, copied from the EPA's FuelEconomy.gov web site:

2014 Malibu eAssist
City: 25mpg
Highway: 36mpg
Combined: 29mpg

2014 Malibu 2.0L
City: 21mpg
Highway: 30mpg
Combined: 24mpg

So, comparing Malibu vs Malibu, by getting the eAssist system, you gain all of 5mpg for the EPA combined number, which is a 20% improvement, not 25%.

And these are EPA numbers!  In real life, where people will drive faster than the EPA does, the benefit of eAssist will drop further.





































C3 recap: The future of the connected car

UPDATE: CE Week has uploaded audio and video of the C3 panels that Derek covers in this post. To hear what experts from companies like AT&T, BMW, Delphi, GM, and QNX see on the horizon for the connected car, visit the Connected Car Conference website — Ed.

Derek Kuhn
“Automotive has always been a wellspring of technology and innovation.” Those ten words, spoken by Doug Newcomb, car technology consultant and conference chair — and occasional QNX blog contributor — brought the Connected Car Conference (C3) to a successful close. The conference, co-located with CEA’s CE Week in New York City, featured panels on issues and trends for the connected car: big data, the future of radio, driver distraction, and more.

I was honored to sit on a panel that included executives from General Motors, AT&T Emerging Devices, and Audiovox, and that tackled the question on the minds of everyone in the industry: how can cars keep pace with consumer electronics? Traditionally, the speed of car development has trailed consumer devices, but with consumers looking at their cars as another connected gadget, the industry is working to bring technology into the car faster, while still providing a safe, reliable experience. As GM’s Tim Nixon put it, “we want to make the car better from the day you drive it off the lot.”

Striking a balance
Tim’s comment touches on something we frequently discuss — the significance of over-the-air (OTA) updates in ensuring that a car always has the latest technology. In fact, my colleague, Tina Jeffrey, just wrote a blog post on the topic; it's worth a read. Another point that came up is the need to balance security with consumers’ desire for cutting-edge technology. As I pointed out, not all infotainment systems are created equal — security shouldn’t be an afterthought in the pursuit of the latest and greatest tech. Rather, it should be deeply engrained in each step of the software development process. At the same time, consumer choice also has to be balanced with what OEMs are comfortable with.

Driving big data
john_quain_big_data_panel_c3_conference
John Quain of the NYT hosts the big data panel.
Photo: Doug Newcomb
John Quain of the New York Times hosted a panel on big data, which was full of insights on how data is being used to connect drivers and their cars. In response to the question, “how can big data in automotive save lives?” Delphi’s Doug Welk commented that, while data on crashes was abundant and readily available, data on near misses — which is even more important to understanding how to prevent accidents — is scant. Telenav’s Niall Berkey pointed out something that my colleague Andrew Poliak often discusses: the importance of the car as a sensor. For instance, by using information on how a driver is behaving, a car could activate assisted-driving technologies to reduce the likelihood of an accident.

Dealing with distraction
During the “Dealing with Driver Distraction” panel, representatives from the Auto Alliance of Automobile Manufacturers, Nuance, NVIDIA, and Pioneer spoke on how the industry is working to curb distraction. Gloria Bergquist of the Auto Alliance stated that the concern is nothing new; when car radios were first introduced in the middle of the last century, industry watchers claimed that drivers’ attention would be diverted by the novelty.

Gloria also drew from her organization’s recent report, which showed that most drivers overestimate how well they can handle distractions and think that it’s other drivers who can’t cope. Erik Clauson of Nuance discussed how voice recognition technologies — like the QNX intent framework — can play a large role in decreasing the cognitive load of drivers. Dave Anderson of NVIDIA defended skeumorphism — a design aesthetic that has received much criticism as of late — as a way to increase the intuitiveness of user interfaces and therefore decrease distraction. For example, digital instrument clusters that look like conventional (and familiar) analog instruments can enhance the driving experience.

Continuing the conversation
The day ended with a networking reception — a unique opportunity to pick the brains of the some of the industry’s thought leaders and observers. While I got to spend only a short time in New York for the event, I am look forward to next year when we can continue this conversation on the industry’s challenges and innovations.

Musk: Batteries Are Expensive

"The biggest single challenge for electric vehicles is affordability." -- Elon Musk

This comment was made during a recent shareholder's meeting, reported by Inside EVs.

Musk thinks Tesla can produce in "three to four years" an EV which has sufficient range to be broadly practical, which is affordable to a large number of customers. 

Which is probably something like a $30,000 vehicle which has a real world range of 200miles or better.  Based on the sales numbers of the current crop of 100mile vehicles, which aren't great, I am guessing the range needs to double before the masses really take notice.

But doubling the range of a car like the Leaf will add approx. $10,000 to its price, at current battery costs of approx $500/kWh.

So the billion dollar question is, how will Tesla get ~45kWh of batteries for $10,000, leaving them $20,000 for the base vehicle and profit?

SOLD - Supra JZA 80 - Half Cut

SOLD To Local Customer
This Half Cut Model Is Supra JZA 80 - Engine 2JZ-GTE-Auto, Selling Together With All The Parts Shown In The Photos , 

Selling As Is Where Is Basis

To View Engine Revving, Click Video Below :-


                                          General View Of The Half Cut
General View Of The Speedometer
Mileage Reading :- 156821 Kilometers Or 97,444 Miles
Engine Tag Information
Chassis Number
General View Of The Engine Bay
General View Of The Engine Bay
Inner Part Of The Engine
Front Turbo
Rear Turbo
General View Of The Engine Bay
General View Of The Undercarriage
General View Of The Undercarriage
General View Of The Undercarriage
General View Of The Undercarriage
Bonnet - Good Condition
Driver Side - Headlamp - Good Condition
Driver Side - Fender - Good Condition
Driver Side - Bilstein Absorber With Brake Caliper And Rotor

Driver Side - Fender - Good Condition
Bumper With Lip And Signal Lamps - Good Condition
Passenger Side - Headlamp - Scratches
Passenger Side - Fender - Dented
Passenger Side - Bilstein Absorber With Brake Caliper And Rotor

Passenger Side - Fender - Dented
Loose Parts
Center Gear
Driver Shaft And Rear Bilstein Absorbers
Long Shaft
Rear Knuckles
Console Box
General View Of The Half Cut

SOLD - Honda DC 2 - Half Cut

SOLD To Local Customer
This Half Cut Model Is Honda DC 2 - Engine B18C - Type R - Manual, Selling Together With All The Parts Shown In The Photos

Selling As Is Where Is Basis

To View Engine Revving, Click Video Below :-



                                          General View Of The Half Cut
General View Of The Speedometer
Mileage Reading :- 130,230 Kilometers Or 80, 921 Miles
Engine Tag Information
Chassis Number
General View Of The Engine Bay
Inner Part Of The Engine
General View Of The Engine Bay
General View Of The Engine Bay
General View Of The Undercarriage
General View Of The Undercarriage
General View Of The Undercarriage
General View Of The Undercarriage
Driver Side Aftermarket Absorber - Brand :- Ohling - High/ Low - With Brake Caliper And Rotor
 
Passenger Side Aftermarket Absorber - Brand :- Ohling - High/Low - With Brake Caliper And Rotor
Aftermarket Rear Absorbers - Brand :- Ohling - High/Low With Arms 
Rear Knuckle With Arm
Rear Knuckle With Arm
Front Bumper
Bonnet
Headlamps
Original Side Skirts
Fenders
Petrol Tank With Fuel Pump Attached
General View Of The Half Cut